Nydazuul
Bite and sting leave wounds that keep bleeding long after the fight ends, while short teleports keep this predator impossible to pin down.
A nydazuul is a horror of churning chaos — all bite, sting, and bleeding wounds that refuse to close. It flickers across the battlefield in blinks of unreality, always somewhere you didn't expect.
In play
Occult Innate Spells DC 31
- 5th Dimension Door (×3)
- Constant (7th) True Seeing
Level 11
Perception +20 · Senses greater darkvision, scent (imprecise) 30 feet, _true seeing_ · Languages Abyssal; telepathy 100 feet · Skills Acrobatics +21, Athletics +23, Intimidation +20
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +4 | +6 | -2 | +3 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 31 | +23 | +21 | +20 |
HP 180 · Immunities controlled, fear · Resistances mental 10, physical 10 (except cold iron) · Weaknesses lawful 10
Speed 40 feet, climb 40 feet, fly 40 feet
Actions
- Melee Bite [Single Action] +23 (reach 10 ft, Chaotic, Magical), Damage 2d10+12 plus 2d6 persistent bleed, 1d6 chaotic,
- Melee Sting [Single Action] +23 (reach 15 ft, Agile, Chaotic, Magical, Finesse), Damage 2d4+12 slashing plus 2d6 persistent bleed plus 1d6 chaotic
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