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Nosferatu Malefactor

A plague-spreading vampire heals from wounds with unnerving speed, yet recoils from brandished garlic or a holy symbol raised against it.

uncommonUndeadUnholyVampire

Nosferatu malefactors spread plague in their wake and yearn for mortal blood.

In play

The malefactor has fast healing 10, plagued coffin restoration, and void healing.

Nosferatu Vulnerabilities

  • Revulsion A nosferatu can't voluntarily come within 10 feet of brandished garlic or a brandished religious symbol of a deity with a holy sanctification option. To brandish garlic or a religious symbol, a creature must Interact to do so for 1 round (similar to Raising a Shield).

Level 10

Perception +19 · Senses darkvision · Languages Aklo, Common, Necril; telepathy 60 feet · Skills Acrobatics +21, Arcana +21, Athletics +19, Deception +17, Intimidation +19, Stealth +23

STRDEXCONINTWISCHA
+5+7+3+7+5+3
ACFortRefWill
30+17+21+19

HP 135 · Immunities death effects, disease, paralyzed, poison, sleep · Resistances physical 10 (except magical wood)

Speed 30 feet, climb 25 feet

Actions

  • Melee Claw [Single Action] +23 (Agile, finesse), Damage 2d10+11 piercing
  • Melee Fangs [Single Action] +23 (Finesse), Damage 2d12+11 piercing plus

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