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Nornhound
AC 40
rareFey
Lvl 18FeyRare
- AC
- 40
- HP
- 421
- Perc
- +32
- Fort
- +34
- Ref
- +28
- Will
- +30
- STR
- +9
- DEX
- +4
- CON
- +8
- INT
- +4
- WIS
- +6
- CHA
- +5
Speed40 ft, fly 40 ft
Actions
- jaws +35 3d12+17 piercing damage plus
- tail +35 3d8+17 bludgeoning plus reach 15 ft
- temporal blast +33 6d8 force 120 ft
- AC
- 40
- HP
- 421
- STR
- +9
- DEX
- +4
- CON
- +8
- INT
- +4
- WIS
- +6
- CHA
- +5
AC 40
Fort +34
Ref +28
Will +30
HP 421
, regeneration 15 (deactivated by cold iron)
Immunities
negative
Beyond Fate A nornhound can ignore any fortune or misfortune effects that affect them. If they're forced to roll twice as part of such an effect, they can take whichever die result they prefer, even if the effect would normally force them to choose one of the results.
Speed 40 feet, fly 40 feet
Melee
[Single Action]
jaws +35 (Magical),
Damage 3d12+17 piercing damage plus Improved Grab
Melee
[Single Action]
tail +35 (Agile, Magical, reach 15 feet),
Damage 3d8+17 bludgeoning plus Knockdown