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Monsters

Nightmare

Nightmares are flaming equine harbingers of death.

commonBeastFiendUnholy
Lvl 6BeastFiendUnholy
AC
24
HP
100
Perc
+14
Fort
+15
Ref
+15
Will
+12
STR
+6
DEX
+3
CON
+3
INT
+1
WIS
+4
CHA
+2
Speed40 ft, fly 90 ft
Actions
  • jaws +16 2d10+8 piercing
  • hoof +16 1d8+8 bludgeoning
AC
24
HP
100
STR
+6
DEX
+3
CON
+3
INT
+1
WIS
+4
CHA
+2

Nightmares are flaming equine harbingers of death.

AC 24

Fort +15

Ref +15

Will +12

HP 100

Speed 40 feet, fly 90 feet

Melee

[Single Action]

jaws +16 (Magical, Unholy),

Damage 2d10+8 piercing

Melee

[Single Action]

hoof +16 (Agile, Fire, Magical, Unholy),

Damage 1d8+8 bludgeoning plus 1d6 fire

Divine Innate Spells DC 24

  • 7th

Interplanar Teleport (self and rider only)

Flaming Gallop [Two Actions] (Divine, Fire, Unholy) The nightmare Strides or Fliesup to triple its Speed. Its hooves burst with intense flame, dealing 3d6 fire damage with a DC 24 basic Reflex save to each creature other than the nightmare's rider that the nightmare moves adjacent to during its gallop.