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Nightmare
Nightmares are flaming equine harbingers of death.
commonBeastFiendUnholy
Lvl 6BeastFiendUnholy
- AC
- 24
- HP
- 100
- Perc
- +14
- Fort
- +15
- Ref
- +15
- Will
- +12
- STR
- +6
- DEX
- +3
- CON
- +3
- INT
- +1
- WIS
- +4
- CHA
- +2
Speed40 ft, fly 90 ft
Actions
- jaws +16 2d10+8 piercing
- hoof +16 1d8+8 bludgeoning
- AC
- 24
- HP
- 100
- STR
- +6
- DEX
- +3
- CON
- +3
- INT
- +1
- WIS
- +4
- CHA
- +2
Nightmares are flaming equine harbingers of death.
AC 24
Fort +15
Ref +15
Will +12
HP 100
Speed 40 feet, fly 90 feet
Melee
[Single Action]
jaws +16 (Magical, Unholy),
Damage 2d10+8 piercing
Melee
[Single Action]
hoof +16 (Agile, Fire, Magical, Unholy),
Damage 1d8+8 bludgeoning plus 1d6 fire
Divine Innate Spells DC 24
- 7th
Interplanar Teleport (self and rider only)
Flaming Gallop [Two Actions] (Divine, Fire, Unholy) The nightmare Strides or Fliesup to triple its Speed. Its hooves burst with intense flame, dealing 3d6 fire damage with a DC 24 basic Reflex save to each creature other than the nightmare's rider that the nightmare moves adjacent to during its gallop.