Ngara
A serpent-bodied spellcaster bends weaker minds from the shadows, resorting to venomous fangs only when its charms fail.
A serpent-bodied spellcaster of cold, alien intellect, the ngara weaves occult magic from the shadows, bending lesser minds to its will and striking with venomous fangs only when its enchantments fail.
In play
Occult Spontaneous Spells DC 32, attack +20
- Cantrips (5th) Daze, Detect Magic, Mage Hand, Read Aura, Sigil
- 1st Charm, Command, Grim Tendrils, Unseen Servant (4 slots)
- 2nd Blur, Humanoid Form, Mirror Image, Telekinetic Maneuver (4 slots)
- 3rd Dream Message, Mind Reading, Paralyze, Vampiric Touch (4 slots)
- 4th Clairvoyance, Confusion, Fly, Modify Memory (4 slots)
- 5th Black Tentacles, Dispel Magic, Subconscious Suggestion, Tongues (5 slots)
- 6th Dominate, Feeblemind, Phantasmal Calamity, Spirit Blast (4 slots)
Rituals DC 31
- 2nd Inveigle
Level 12
Perception +22 · Senses darkvision · Languages Aklo, Common · Skills Acrobatics +23, Athletics +22, Deception +25, Intimidation +25, Occultism +22, Stealth +23
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +5 | +4 | +2 | +4 | +7 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 33 | +19 | +24 | +23 |
HP 215
Speed 25 feet, swim 15 feet
Actions
- Melee Fangs [Single Action] +24 (Agile, Finesse), Damage 3d10+8 piercing
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