Nemhaith
A drifting knot of restless dead bound into one spectral shape haunts the place of its making, lashing the living with its trapped grief.
A knot of restless dead bound into one drifting shape, the nemhaith haunts the place or object that anchored its making, lashing the living with the cold grief of the spirits trapped within it.
It has negative healing.
In play
Bound Spirits (aura, divine, necromancy, negative) 10 feet, 4d6 negative, DC 36 basic Fortitude
Rejuvenation (divine, necromancy) Destroying the ritual object or place used in the nemhaith's creation destroys the nemhaith, freeing its bound spirits to move on to the afterlife.
Level 15
Perception +31 · Senses darkvision · Languages Common; telepathy 100 feet · Skills Deception +27, Diplomacy +27, Dwelling Lore +25, Intimidation +29, Religion +31, Stealth +29
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +6 | +0 | +4 | +8 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 36 | +23 | +27 | +29 |
HP 255 · Immunities death effects, disease, paralyzed, poison, precision, unconscious · Resistances all damage 10 (except force, _ghost touch_, or positive, double resistance vs. non-magical)
Speed fly 40 feet
Actions
- Melee Spirit tendril [Single Action] +29 (Agile, Finesse, Magical), Damage 3d10+14 negative
- Ranged Spirit dart [Single Action] +29 (range 100 ft, Agile, Magical), Damage 3d8+14 negative