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Monsters

Necromunculus

AC 16

uncommonUndead
Lvl 0UncommonUndead
AC
16
HP
20
Perc
+5
Fort
+3
Ref
+6
Will
+3
STR
-1
DEX
+2
CON
+1
INT
+0
WIS
+1
CHA
-2
Speed15 ft, fly 40 ft
Actions
  • claw +7 1d4 slashing
AC
16
HP
20
STR
-1
DEX
+2
CON
+1
INT
+0
WIS
+1
CHA
-2

AC 16

Fort +3

Ref +6

Will +3

HP 20

Immunities

death effects, disease, paralyzed, poison, unconscious

Speed 15 feet, fly 40 feet

Melee

[Single Action]

claw +7 (Agile, Finesse, Magical),

Damage 1d4 slashing plus stupefying touch

Stupefying Touch A creature damaged by a necromunculus's claw Strike must succeed at a DC 15 Will saving throw or become stupefied 1 for 1 round.

The high governor of Graydirge retains a necromunculus he received as a “gift” from an anonymous Blood Lord. This necromunculus, Ygabrak, serves as a diligent spy and confidante, but the governor has never been able to determine whether the creature is independent or serves another master in secret by spying on the governor himself.