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Necrohulk Smasher
AC 36
uncommonMutantUndead
Lvl 15MutantUncommonUndead
- AC
- 36
- HP
- 345
- Perc
- +25
- Fort
- +29
- Ref
- +23
- Will
- +26
- STR
- +9
- DEX
- +4
- CON
- +6
- INT
- -4
- WIS
- +4
- CHA
- +4
Speed30 ft
Actions
- fist +30 4d10+15 bludgeoning and reach 10 ft
- rock +25 4d10+15 bludgeoning 120 ft
- AC
- 36
- HP
- 345
- STR
- +9
- DEX
- +4
- CON
- +6
- INT
- -4
- WIS
- +4
- CHA
- +4
AC 36
Fort +29
Ref +23
Will +26
HP 345
(negative healing)
, regeneration 15 (deactivated by acid)
Immunities
death effects, disease, paralyzed, poison, unconscious
Alchemical Cartridge (alchemical) Critical hits rupture the necrohulk's alchemical cartridge. The first time the necrohulk takes a critical hit, it loses its regeneration. The second time it takes a critical hit, it takes 15 persistent acid damage that it can't heal unless the cartridge is stitched back into place.
Attack of Opportunity [Reaction]
Speed 30 feet
Melee
[Single Action]
fist +30 (reach 10 feet),
Damage 4d10+15 bludgeoning and Improved Knockback