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Monsters

Necrohulk Smasher

AC 36

uncommonMutantUndead
Lvl 15MutantUncommonUndead
AC
36
HP
345
Perc
+25
Fort
+29
Ref
+23
Will
+26
STR
+9
DEX
+4
CON
+6
INT
-4
WIS
+4
CHA
+4
Speed30 ft
Actions
  • fist +30 4d10+15 bludgeoning and reach 10 ft
  • rock +25 4d10+15 bludgeoning 120 ft
AC
36
HP
345
STR
+9
DEX
+4
CON
+6
INT
-4
WIS
+4
CHA
+4

AC 36

Fort +29

Ref +23

Will +26

HP 345

(negative healing)

, regeneration 15 (deactivated by acid)

Immunities

death effects, disease, paralyzed, poison, unconscious

Alchemical Cartridge (alchemical) Critical hits rupture the necrohulk's alchemical cartridge. The first time the necrohulk takes a critical hit, it loses its regeneration. The second time it takes a critical hit, it takes 15 persistent acid damage that it can't heal unless the cartridge is stitched back into place.

Attack of Opportunity [Reaction]

Speed 30 feet

Melee

[Single Action]

fist +30 (reach 10 feet),

Damage 4d10+15 bludgeoning and Improved Knockback