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Sorted A-ZMonsters
Narlynark
AC 22
uniqueHumanoidKobold
Lvl 5HumanoidKoboldUnique
- AC
- 22
- HP
- 75
- Perc
- +13
- Fort
- +14
- Ref
- +10
- Will
- +13
- STR
- +0
- DEX
- +3
- CON
- +3
- INT
- +0
- WIS
- +4
- CHA
- +2
Speed25 ft
Actions
- sickle +12 1d4+2 slashing
- AC
- 22
- HP
- 75
- STR
- +0
- DEX
- +3
- CON
- +3
- INT
- +0
- WIS
- +4
- CHA
- +2
AC 22
Fort +14
Ref +10
Will +13
HP 75
Speed 25 feet
Melee
[Single Action]
sickle +12 (Agile, Finesse, Trip),
Damage 1d4+2 slashing
Primal Prepared Spells DC 22, attack +14
- Cantrips (3rd)
Acid Splash, Electric Arc, Produce Flame, Ray of Frost
- 1st
Create Water, Heal, Spider Sting
- 2nd
Burning Hands, Create Food, Heal
- 3rd
Fireball, Lightning Bolt
Wild Retreat [Three Actions] (Move, Primal, Transmutation) Frequency once per hour; Requirements Narlynark is adjacent to at least one enemy; Effect Narlynark shrieks in terror, a sound that quickly transitions from a kobold cry to the shrill cry of a bird.