Naari Pyrochemist
Naaris' blood blazes with elemental fire. On the Plane of Fire, most naaris are second-class citizens who serve under the iron heel of the ifrits and their…
- AC
- 16
- HP
- 18
- Perc
- +3
- Fort
- +5
- Ref
- +6
- Will
- +3
- STR
- +0
- DEX
- +3
- CON
- +2
- INT
- +3
- WIS
- +0
- CHA
- +1
- dagger +8 1d4 piercing
- lesser alchemist's fire +8 1d8 fire 30 ft
- AC
- 16
- HP
- 18
- STR
- +0
- DEX
- +3
- CON
- +2
- INT
- +3
- WIS
- +0
- CHA
- +1
Naaris' blood blazes with elemental fire. On the Plane of Fire, most naaris are second-class citizens who serve under the iron heel of the ifrits and their Dominion of Flame, but those born outside the ifrit hierarchy or who choose to flee it live lives of passion in search of fame, glory, and power.
AC 16
Fort +5
Ref +6
Will +3
HP 18
Speed 25 feet
Melee
[Single Action]
dagger +8 (Agile, Finesse, thrown 10 feet, versatile S),
Damage 1d4 piercing
Ranged
[Single Action]
lesser alchemist's fire +8 (range increment 30 feet),
Damage 1d8 fire plus 1 persistent fire damage and 1 fire splash damage
Primal Innate Spells DC 16, attack +8
- Cantrips (1st)
Ignition