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MonstersHumanoid

Murajau

Humanoid above the waist and hermit crab below, a murajau is nearly impossible to trip and often works as a paid translator or guide.

commonAmphibiousHumanoid

Murajaus, one of many nomadic creatures of the Plane of Water, appear humanoid from the waist up but resemble a large hermit crab from the waist down, including a pair of strong pincers. Murajau communities are often multilingual, and many individuals are willing to work as translators and guides to adventurers if properly compensated.

In play

Talisman Faithful A murajau can affix talismans to their shell as though it were heavy armor, and they can affix up to three talismans to it at a time instead of one.

Hefty Defense A murajau's weight and legs make them incredibly difficult to trip or be moved unwillingly.

Level 5

Perception +13 · Senses darkvision, scent (imprecise) 30 feet · Languages Common, Thalassic · Skills Athletics +14, Diplomacy +11, Survival +13, Talisman Lore +13

STRDEXCONINTWISCHA
+5+2+4+2+2+2
ACFortRefWill
25+15+9+11

HP 60

Speed 25 feet, swim 30 feet

Actions

  • Melee Leg [Single Action] +14 (versatile P), Damage 1d6+9 bludgeoning plus
  • Melee Spear [Single Action] +14, Damage 1d6+9 piercing
  • Ranged Spear [Single Action] +14 (thrown 20 feet), Damage 1d6+9 piercing