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Munsahir Gatecrasher
Typically members of the nobility, gatecrashers wear advanced power armor.
commonElementalFireHumanoid
Lvl 4ElementalFireHumanoid
- AC
- 22
- HP
- 65
- Perc
- +11
- Fort
- +14
- Ref
- +6
- Will
- +11
- STR
- +2
- DEX
- +0
- CON
- +4
- INT
- +4
- WIS
- +3
- CHA
- -1
Speed20 ft
Actions
- hammer gauntlet +12 1d12+6 bludgeoning
- flame jet +12 2d6 fire 20 ft
- AC
- 22
- HP
- 65
- STR
- +2
- DEX
- +0
- CON
- +4
- INT
- +4
- WIS
- +3
- CHA
- -1
Typically members of the nobility, gatecrashers wear advanced power armor.
AC 22
Fort +14
Ref +6
Will +11
HP 65
Immunities
fire
Heat of the Forge (aura, fire) 10 feet. An munsahir's skin radiates heat like a forge's fire. A creature that starts its turn in the area must succeed at a DC 19 Fortitude save or become fatigued while it remains in the area. Creatures immune to environmental heat effects or with any fire resistance are immune.
Self-Destruct When the munsahir is reduced to 0 HP, their armor explodes at the start of their next turn, dealing 5d6 fire damage in a 10-foot radius (DC 19 basic Reflex).
Speed 20 feet