Mukradi
Fearsome centipede-like creatures, mukradis are three-headed predators with a devastating array of ways to kill, burn, and dismember.
- AC
- 37
- HP
- 300
- Perc
- +24
- Fort
- +32
- Ref
- +23
- Will
- +26
- STR
- +9
- DEX
- +0
- CON
- +7
- INT
- -3
- WIS
- +3
- CHA
- +0
- acid maw +32 2d12+17 piercing reach 20 ft
- flame maw +32 2d12+17 piercing reach 20 ft
- shock maw +32 2d12+17 piercing reach 20 ft
- leg +32 2d10+17 piercing reach 15 ft
- tail lash +32 3d10+17 slashing plus reach 30 ft
- AC
- 37
- HP
- 300
- STR
- +9
- DEX
- +0
- CON
- +7
- INT
- -3
- WIS
- +3
- CHA
- +0
Fearsome centipede-like creatures, mukradis are three-headed predators with a devastating array of ways to kill, burn, and dismember. A version of the mukradi that dwells in the Darklands is rumored to exist.
AC 37 all-around vision
Fort +32
Ref +23
Will +26
HP 300
Partitioned Anatomy [Free Action] Trigger The mukradi would be confused, paralyzed, slowed, or stunned; Effect The mukradi confines the debilitating effect to a certain portion of its nervous system, ignoring the effect but causing a maw of its choice to go dormant for the effect's duration. That maw can't be used for a Strike or to Breathe Energy during that time.