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Mukradi

A three-headed centipede monster attacks with acid, flame, and shock at once, shrugging off crippling effects by shutting down one head.

commonBeast

Fearsome centipede-like creatures, mukradis are three-headed predators with a devastating array of ways to kill, burn, and dismember. A version of the mukradi that dwells in the Darklands is rumored to exist.

In play

Partitioned Anatomy [Free Action] Trigger The mukradi would be confused, paralyzed, slowed, or stunned; Effect The mukradi confines the debilitating effect to a certain portion of its nervous system, ignoring the effect but causing a maw of its choice to go dormant for the effect's duration. That maw can't be used for a Strike or to Breathe Energy during that time.

Level 15

Perception +24 · Senses darkvision, tremorsense (imprecise) 60 feet · Skills Athletics +32

STRDEXCONINTWISCHA
+9+0+7-3+3+0
ACFortRefWill
37+32+23+26

HP 300 · Resistances acid 20, electricity 20, fire 20

Speed 60 feet, burrow 60 feet, climb 60 feet

Actions

  • Melee Acid maw [Single Action] +32 (reach 20 ft, Magical), Damage 2d12+17 piercing plus 3d6 acid
  • Melee Flame maw [Single Action] +32 (reach 20 ft, Magical), Damage 2d12+17 piercing plus 3d6 fire
  • Melee Shock maw [Single Action] +32 (reach 20 ft, Magical), Damage 2d12+17 piercing plus 3d6 electricity
  • Melee Leg [Single Action] +32 (reach 15 ft, Agile, Magical), Damage 2d10+17 piercing
  • Melee Tail lash [Single Action] +32 (reach 30 ft, Magical), Damage 3d10+17 slashing plus

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