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Monsters

Mudwretch

AC 16

commonEarthElementalWater
Lvl 2EarthElementalWater
AC
16
HP
40
Perc
+9
Fort
+11
Ref
+4
Will
+9
STR
+4
DEX
+0
CON
+3
INT
-2
WIS
+3
CHA
+0
Speed20 ft, swim 20 ft
Actions
  • fist +10 1d8+4 bludgeoning plus
AC
16
HP
40
STR
+4
DEX
+0
CON
+3
INT
-2
WIS
+3
CHA
+0

AC 16

Fort +11

Ref +4

Will +9

HP 40

Immunities

bleed, critical hits, paralyzed, poison, sleep

Susceptible to Desiccation If a mudwretch takes any damage from horrid wilting or a similar effect, takes 10 or more fire damage from a single effect, or spends more than 24 hours outside of a source of sufficient hydration (such as a swamp, river, well, or recent rainfall), it becomes dehydrated. While dehydrated, the mudwretch can't Spew Mud, is sickened 2, and is slowed 1 until it either fully immerses in water, spends 1 minute in the rain, or rehydrates in another way (such as via Gory Hydration).

Speed 20 feet, swim 20 feet