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Monsters

Muckish Creep

AC 27

commonAberration
Lvl 8Aberration
AC
27
HP
160
Perc
+18
Fort
+20
Ref
+15
Will
+12
STR
+6
DEX
+3
CON
+4
INT
+0
WIS
+0
CHA
+1
Speed25 ft
Actions
  • fist +18 2d10+10 bludgeoning plus
  • mud ball +18 2d6+10 bludgeoning
AC
27
HP
160
STR
+6
DEX
+3
CON
+4
INT
+0
WIS
+0
CHA
+1

AC 27

Fort +20

Ref +15

Will +12

HP 160

Elude Grasp [Reaction] Trigger A creature succeeds at an attempt to Grapple the muckish creep; Effect The muckish creep attempts an Athletics check to Escape.

Speed 25 feet

Melee

[Single Action]

fist +18,

Damage 2d10+10 bludgeoning plus Grab

Ranged

[Single Action]

mud ball +18 (thrown 30 feet),

Damage 2d6+10 bludgeoning plus blinding mud

Blinding Mud When a muckish creep hits a creature with a mud ball Strike, that creature becomes dazzled (or blinded on a critical hit). The creature can use an Interact action to wipe away the mud and remove the dazzled or blinded condition.