Mpeshi
A great horned beast wreathed in crackling static charges into a fight, its lightning arcing to nearby foes and thundering on impact.
A mpeshi is a great horned beast wreathed in crackling static, its every footfall a promise of thunder. It charges into a fight and lets the lightning do the rest.
In play
Lightning Aura (aura, electricity) 5 feet. A buzzing static electricity surrounds the mpeshi. When a creature within the aura takes electricity damage, the damage arcs to a random adjacent creature, dealing 1d6 electricity damage. A creature can only receive arcing damage once from each attack or effect.
Thunderous Fall [Reaction] Trigger The mpeshi falls at least 10 feet; Effect The mpeshi reorients itself to slam headfirst into the ground with a thundering crash. Creatures within 10 feet of the mpeshi take sonic damage equal to the bludgeoning damage the mpeshi took from the fall (DC 23 basic Fortitude save).
Level 6
Perception +14 · Senses darkvision · Skills Athletics +16, Nature +14, Stealth +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +2 | +4 | -2 | +4 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +16 | +12 | +14 |
HP 110 · Immunities electricity · Resistances sonic 10
Speed 30 feet; cloud walk
Actions
- Melee Horn [Single Action] +17 (reach 10 ft, Electricity, versatile P), Damage 2d6+8 bludgeoning plus 1d6 electricity
- Melee Tail [Single Action] +17 (reach 15 ft, Agile), Damage 2d6+8 bludgeoning