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MonstersElemental

Moss Sloth

A century-old moss colony shaped like a sloth regenerates its wounds and unleashes a swarm of insects the first time it's struck.

commonElementalPlantWood

These moss colonies coalesce over a century into the rough facsimile of a large sloth, right down to mimicking the unique structure of the animal's fur that attracts additional fungi and pollinating insects. Unless summoned or attacked, they rarely leave the trees upon which they first formed.

The moss sloth has regeneration 5 (deactivated by fire).

Insect Swarm The first time each day that the moss sloth takes damage from a bludgeoning melee attack, a patch of moss collapses inward, releasing insects that swarm the attacking creature and deal 2d4 piercing damage (DC 15 basic Reflex save).

Level 2

Perception +8 · Skills Nature +7, Survival +8

STRDEXCONINTWISCHA
+3+0+4-4+2+1
ACFortRefWill
18+9+3+11

HP 40 · Immunities bleed, paralyzed, poison, sleep · Resistances bludgeoning 5 · Weaknesses fire 4, slashing 3

Speed 10 feet, climb 15 feet; hold fast

Actions

  • Melee Wooden claw [Single Action] +9, Damage 1d8+2 bludgeoning
  • Ranged Fruit [Single Action] +6 (range 15 ft), Damage 1d6+2 bludgeoning