Mosquito Witch
A droning fey horror feeds on blood and fear in equal measure, its haunting gaze alone enough to send the bold fleeing into the dark.
A gaunt, droning thing that hangs at the edge of lamplight, the mosquito witch feeds on blood and on fear in equal measure. Its stare alone is enough to send a brave heart fleeing into the dark.
In play
Haunting Gaze (aura, emotion, enchantment, fear, mental, visual) 30 feet. When a creature ends its turn in the emanation, it must attempt a DC 29 Will save. If the creature fails, it becomes frightened 1. If it's already frightened, its frightened value instead increases by 1 (maximum frightened 3) and doesn't decrease by 1 at the end of the creature's next turn. If a creature's frightened value is 3 or higher before failing its save, the creature is also fleeing for 1 round.
Level 10
Perception +22 · Senses darkvision, swarmsense (imprecise) 30 feet · Languages Aklo, Auran, Common, Sylvan; _speak with animals_ · Skills Acrobatics +18, Diplomacy +18, Intimidation +20, Medicine +19, Nature +21, Occultism +15, Stealth +22, Survival +21
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +6 | +3 | +3 | +7 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 30 | +17 | +20 | +23 |
HP 180 · Immunities disease
Speed 30 feet, climb 30 feet, fly 25 feet
Actions
- Melee Bite [Single Action] +23 (Agile, Finesse), Damage 2d12+8 piercing plus 1d8 persistent bleed damage
- Ranged Swarm strike [Single Action] +23 (range 30 ft), Damage 2d10+6 piercing