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Morlock Scavenger
AC 16
commonHumanoidMorlock
Lvl 1HumanoidMorlock
- AC
- 16
- HP
- 20
- Perc
- +6
- Fort
- +4
- Ref
- +9
- Will
- +6
- STR
- +2
- DEX
- +4
- CON
- +1
- INT
- -2
- WIS
- +3
- CHA
- +1
Speed30 ft, climb 20 ft
Actions
- dagger +9 1d4+2 piercing
- jaws +7 1d4+2 piercing
- dagger +9 1d4+2 piercing
- AC
- 16
- HP
- 20
- STR
- +2
- DEX
- +4
- CON
- +1
- INT
- -2
- WIS
- +3
- CHA
- +1
AC 16
Fort +4
Ref +9
Will +6
+2 status to all saves vs. disease and poison
HP 20
Speed 30 feet, climb 20 feet
Melee
[Single Action]
dagger +9 (Agile, Finesse, versatile S),
Damage 1d4+2 piercing
Melee
[Single Action]
jaws +7 (Agile),
Damage 1d4+2 piercing
Ranged
[Single Action]
dagger +9 (Agile, thrown 10 ft., versatile S),
Damage 1d4+2 piercing
Scuttling Attack [Two Actions] The morlock scavenger Strides twice, ignoring difficult terrain caused by natural cavern features like rubble or stalagmites. At any point during its movement, the morlock can make a melee Strike against an enemy in its reach.
Sneak Attack The morlock deals an extra 1d6 precision damage to flat-footed creatures.