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Monsters

Moose

Moose are a large, solitary type of deer. They're majestic, territorial, and extremely grumpy—traits that make them dangerous to unwary travelers and would-be…

commonAnimal
Lvl 3Animal
AC
18
HP
50
Perc
+9
Fort
+11
Ref
+10
Will
+5
STR
+5
DEX
+3
CON
+4
INT
-4
WIS
+0
CHA
+1
Speed30 ft
Actions
  • antler +12 1d10+7 piercing
  • hoof +12 1d8+7 bludgeoning
AC
18
HP
50
STR
+5
DEX
+3
CON
+4
INT
-4
WIS
+0
CHA
+1

Moose are a large, solitary type of deer. They're majestic, territorial, and extremely grumpy—traits that make them dangerous to unwary travelers and would-be predators alike.

AC 18

Fort +11

Ref +10

Will +5

HP 50

Cold Adaptation The moose treats environmental cold effects as if they were one step less severe.

Speed 30 feet

Melee

[Single Action]

antler +12,

Damage 1d10+7 piercing

Melee

[Single Action]

hoof +12,

Damage 1d8+7 bludgeoning

Kick Back [Single Action] The moose bucks and kicks back with both hind hooves, making a hoof Strike with a –2 circumstance penalty to the attack roll. If it hits, it deals an extra 1d8 bludgeoning damage. This counts as two attacks when calculating the moose's multiple attack penalty.