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Moose

A grumpy, territorial moose gores unwary travelers and can buck backward with both hooves for a brutal follow-up kick.

commonAnimal

Moose are a large, solitary type of deer. They're majestic, territorial, and extremely grumpy—traits that make them dangerous to unwary travelers and would-be predators alike.

In play

Cold Adaptation The moose treats environmental cold effects as if they were one step less severe.

Kick Back [Single Action] The moose bucks and kicks back with both hind hooves, making a hoof Strike with a –2 circumstance penalty to the attack roll. If it hits, it deals an extra 1d8 bludgeoning damage. This counts as two attacks when calculating the moose's multiple attack penalty.

Level 3

Perception +9 · Senses low-light vision, scent (imprecise) 60 feet · Skills Athletics +12, Intimidation +8

STRDEXCONINTWISCHA
+5+3+4-4+0+1
ACFortRefWill
18+11+10+5

HP 50

Speed 30 feet

Actions

  • Melee Antler [Single Action] +12, Damage 1d10+7 piercing
  • Melee Hoof [Single Action] +12, Damage 1d8+7 bludgeoning

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