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Mohrg
AC 28
commonUndead
Lvl 8Undead
- AC
- 28
- HP
- 120
- Perc
- +17
- Fort
- +18
- Ref
- +16
- Will
- +13
- STR
- +6
- DEX
- +4
- CON
- +4
- INT
- +1
- WIS
- +3
- CHA
- +5
Speed25 ft
Actions
- claw +20 2d10+9 slashing plus
- tongue +20
- AC
- 28
- HP
- 120
- STR
- +6
- DEX
- +4
- CON
- +4
- INT
- +1
- WIS
- +3
- CHA
- +5
AC 28
Fort +18
Ref +16
Will +13
HP 120
(negative healing)
Immunities
death effects, disease, paralyzed, poison, unconscious
Mohrg Spawn (occult, necromancy) A living creature slain by a mohrg that had a lower level than the mohrg rises as a mohrg spawn after 1d4 rounds, on its turn. This mohrg spawn is under the command of the mohrg that created it. If the creator of the mohrg spawn is destroyed, the mohrg spawn is destroyed as well, immediately collapsing into a pile of decayed flesh and bones.
Speed 25 feet
Melee
[Single Action]
claw +20,
Damage 2d10+9 slashing plus Grab
Melee
[Single Action]
tongue +20 (Agile),
Damage paralysis