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Sorted A-ZMonsters
Mnoghoth
AC 28
uniqueAberration
Lvl 9AberrationUnique
- AC
- 28
- HP
- 130
- Perc
- +18
- Fort
- +17
- Ref
- +20
- Will
- +14
- STR
- +5
- DEX
- +6
- CON
- +4
- INT
- +4
- WIS
- +3
- CHA
- +5
Speed25 ft
Actions
- bite +19 2d8+11 piercing
- longsword +20 2d8+11 slashing reach 10 ft
- AC
- 28
- HP
- 130
- STR
- +5
- DEX
- +6
- CON
- +4
- INT
- +4
- WIS
- +3
- CHA
- +5
AC 28
Fort +17
Ref +20
Will +14
+1 status to all saves vs. magic
HP 130
Immunities
mental,
poison
Mindfog Aura ( <%TRAITS%61%%> enchantment <%END>, <%TRAITS%647%%> mental 20 feet. A creature that starts its turn in the aura must succeed at a DC 25 Will save or become confused for 1 round <%END>) on a success, that creature is temporarily immune for 1 minute. Mnoghoth can suppress or activate this aura as a single action with the concentrate trait.
Command Confusion [Reaction] Trigger A creature fails its save against Mnoghoth's mindfog aura Effect** Mnoghoth determines who the confused creature attacks for that round, instead of the target being randomly determined by the GM.