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Monsters

Minargul

AC 22

uniqueGoblinHumanoid
Lvl 6GoblinHumanoidUnique
AC
22
HP
92
Perc
+11
Fort
+11
Ref
+10
Will
+13
STR
+0
DEX
+2
CON
+1
INT
+4
WIS
+3
CHA
+2
Speed25 ft
Actions
  • sickle +13 1d4+2 slashing
AC
22
HP
92
STR
+0
DEX
+2
CON
+1
INT
+4
WIS
+3
CHA
+2

AC 22

Fort +11

Ref +10

Will +13

HP 92

Goblin Scuttle [Reaction] Trigger A goblin ally ends a move action adjacent to the warrior Effect** Minargul Steps.

Speed 25 feet

Melee

[Single Action]

sickle +13 (Agile, Finesse, Magical, Trip),

Damage 1d4+2 slashing

Divine Prepared Spells DC 24, attack +14

  • Cantrips (3rd)

Daze, Divine Lance, Read Aura, Shield, Stabilize

  • 1st

Command, Ray of Enfeeblement, Sanctuary

  • 2nd

Augury, Harm, Sound Burst

  • 3rd

Blindness, Fear, Heal

Hexes 2 Focus Points, DC 24

  • Cantrips (3rd)

Stoke the Heart

  • 3rd

Needle of Vengeance

Patron fervor; Familiar Whistlewing (bat)