Millindemalion
A cruel fey trickster's magical hat unravels minds, its helpful folktale origins long since curdled into pure malice.
Millindemalions are cruel fey tricksters capable of causing mayhem with their magical, mind-altering hats. Many folktales speak of industrious fey who help struggling artisans — cobblers, milliners, tailors — during the night, creating quality wares in secret for no payment greater than a crumb of bread or a saucer of cream. A millindemalion is what happens when that helpful impulse curdles into malice.
In play
Unsettling Mind (mental) Attempting to touch the frenetic mind of a millindemalion is a dangerous task.
Level 13
Perception +23 · Senses low-light vision · Languages Aklo, Common, Fey · Skills Crafting +28, Millinery Lore +30, Occultism +24, Society +24, Stealth +27
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +8 | +1 | +7 | +4 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 33 | +20 | +27 | +23 |
HP 275 · Weaknesses cold iron 10
Speed 30 feet
Actions
- Melee Shears [Single Action] +27 (deadly d8, finesse, versatile P), Damage 2d4+14 slashing plus 1d6 mental
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