Mi-Go
Mi-gos are both scientists and colonists, yet their extraterrestrial nature and malevolent motives color their investigations with cruelty.
- AC
- 23
- HP
- 120
- Perc
- +14
- Fort
- +13
- Ref
- +17
- Will
- +14
- STR
- +2
- DEX
- +5
- CON
- +3
- INT
- +5
- WIS
- +4
- CHA
- +2
- claw +15 2d6+4 slashing plus
- AC
- 23
- HP
- 120
- STR
- +2
- DEX
- +5
- CON
- +3
- INT
- +5
- WIS
- +4
- CHA
- +2
Mi-gos are both scientists and colonists, yet their extraterrestrial nature and malevolent motives color their investigations with cruelty. While their shape resembles that of an arthropod, mi-gos are in fact a highly evolved and intelligent fungus.
AC 23
Fort +13
Ref +17
Will +14
HP 120
Immunities
cold
No Breath A mi-go doesn't breathe and is immune to effects that require breathing (such as an inhaled poison).
Speed 25 feet, fly 40 feet
Melee
[Single Action]
claw +15 (Agile, finesse),
Damage 2d6+4 slashing plus Grab
Clever Disguises The mi-go can use Deception to Impersonate any Medium humanoid creature, although creating such a disguise takes 1 hour.