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Monsters

Merfolk Warrior

Merfolk warriors form the bulk of the militias of their vast underwater realms and meet potential aggressors head-on with uncompromising force.

commonAmphibiousHumanoidMerfolk
Lvl 1AmphibiousHumanoidMerfolk
AC
18
HP
19
Perc
+6
Fort
+6
Ref
+9
Will
+4
STR
+2
DEX
+4
CON
+1
INT
+1
WIS
+1
CHA
+0
Speed5 ft, swim 30 ft
Actions
  • trident +7 1d8+2 piercing
  • trident +9 1d8+2 piercing
AC
18
HP
19
STR
+2
DEX
+4
CON
+1
INT
+1
WIS
+1
CHA
+0

Merfolk warriors form the bulk of the militias of their vast underwater realms and meet potential aggressors head-on with uncompromising force.

AC 18

Fort +6

Ref +9

Will +4

HP 19

Speed 5 feet, swim 30 feet

Melee

[Single Action]

trident +7,

Damage 1d8+2 piercing

Ranged

[Single Action]

trident +9 (thrown 20 feet),

Damage 1d8+2 piercing

Aquatic Dash [Two Actions] The merfolk warrior swims and attacks in one of two patterns. They either Swim twice and Strike at the end of their movement, or Swim once and Strike at any point during their movement.