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Merfolk Warrior
Merfolk warriors form the bulk of the militias of their vast underwater realms and meet potential aggressors head-on with uncompromising force.
commonAmphibiousHumanoidMerfolk
Lvl 1AmphibiousHumanoidMerfolk
- AC
- 18
- HP
- 19
- Perc
- +6
- Fort
- +6
- Ref
- +9
- Will
- +4
- STR
- +2
- DEX
- +4
- CON
- +1
- INT
- +1
- WIS
- +1
- CHA
- +0
Speed5 ft, swim 30 ft
Actions
- trident +7 1d8+2 piercing
- trident +9 1d8+2 piercing
- AC
- 18
- HP
- 19
- STR
- +2
- DEX
- +4
- CON
- +1
- INT
- +1
- WIS
- +1
- CHA
- +0
Merfolk warriors form the bulk of the militias of their vast underwater realms and meet potential aggressors head-on with uncompromising force.
AC 18
Fort +6
Ref +9
Will +4
HP 19
Speed 5 feet, swim 30 feet
Melee
[Single Action]
trident +7,
Damage 1d8+2 piercing
Ranged
[Single Action]
trident +9 (thrown 20 feet),
Damage 1d8+2 piercing
Aquatic Dash [Two Actions] The merfolk warrior swims and attacks in one of two patterns. They either Swim twice and Strike at the end of their movement, or Swim once and Strike at any point during their movement.