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Monsters

Mercurial

Some of the most populous denizens of the Plane of Metal, mercurials are weird creatures of liquid metal known for changing their features, chemical…

commonElementalMetal
Lvl 2ElementalMetal
AC
17
HP
30
Perc
+6
Fort
+7
Ref
+11
Will
+8
STR
+3
DEX
+4
CON
+3
INT
+2
WIS
+2
CHA
+4
Speed25 ft
Actions
  • fist +9 1d10+3 bludgeoning
  • shuriken +10 1d6+3 piercing 20 ft
AC
17
HP
30
STR
+3
DEX
+4
CON
+3
INT
+2
WIS
+2
CHA
+4

Some of the most populous denizens of the Plane of Metal, mercurials are weird creatures of liquid metal known for changing their features, chemical compositions, and temperaments with equal frequency. Excitable, curious, and friendly, mercurials are quick to offer assistance to extraplanar beings, but their volatile personalities can make them unreliable allies.

AC 17

Fort +7

Ref +11

Will +8

HP 30

Immunities

bleed, paralyzed, poison, sleep

Speed 25 feet

Melee

[Single Action]

fist +9 (Agile, Finesse),

Damage 1d10+3 bludgeoning

Ranged

[Single Action]

shuriken +10 (Agile, range increment 20 feet, Thrown),

Damage 1d6+3 piercing