Melomach
A massive elemental of scrap metal decorates its own body with spikes, blades, and trophy skulls, the more ostentatious the better.
Melomachs are massive, vaguely humanoid elementals composed of metal debris. They take great pride in decorating and augmenting their metallic bodies with haphazardly placed spikes, blades, humanoid or bestial skulls, and other similar adornments — the more ostentatious the better.
Level 13
Perception +19 · Senses darkvision · Languages Talican · Skills Athletics +30, Crafting +21, Intimidation +28, Performance +26
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +4 | +9 | +0 | +2 | +7 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 33 | +26 | +23 | +23 |
HP 292 · Immunities bleed, paralyzed, poison, sleep, sonic · Resistances electricity 15
Speed 25 feet
Actions
- Melee Fist [Single Action] +26 (reach 15 ft, Agile, versatile P, versatile S), Damage 3d12+18 bludgeoning
- Ranged Lightning [Single Action] +21 (range 120 ft, Electricity, Magical), Damage 3d10+16 electricity
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