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Melixie
AC 16
commonFeySprite
Lvl 0FeySprite
- AC
- 16
- HP
- 17
- Perc
- +4
- Fort
- +6
- Ref
- +8
- Will
- +4
- STR
- -1
- DEX
- +4
- CON
- +2
- INT
- +2
- WIS
- +0
- CHA
- +3
Speed10 ft, fly 40 ft
Actions
- stinger +8 1d6–1 bludgeoning damage
- sting shot +8 1d6 poison 20 ft
- AC
- 16
- HP
- 17
- STR
- -1
- DEX
- +4
- CON
- +2
- INT
- +2
- WIS
- +0
- CHA
- +3
AC 16
Fort +6
Ref +8
Will +4
HP 17
Speed 10 feet, fly 40 feet
Melee
[Single Action]
stinger +8 (Agile, Finesse, Magical),
Damage 1d6–1 bludgeoning damage
Ranged
[Single Action]
sting shot +8 (Evocation, Magical, range 20 feet),
Damage 1d6 poison
Primal Innate Spells DC 17
- Cantrips (1st)
Dancing Lights, Ghost Sound
- 1st
Sugar Rush [Single Action] (Manipulate) The melixie consumes a large quantity of sugar, honey, nectar, or similar sweets and goes into a frenzied state. The melixie immediately Strides or Flies. For the next 1d4+1 rounds, the melixie is quickened, and can use the additional action only to Stride or Fly. As soon as the rush ends, the melixie is fatigued for 1 minute.