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MonstersFungus

Melfesh Monster

A shambling mass of fused fungus and charred wood breathes clouds of terror-spores that feed on dread and regrow whatever burns away.

uniqueFungus

A shambling horror of fused fungus and charred wood, the Melfesh monster exhales clouds of terror-spores that worm into the lungs and feed on dread, growing back whatever the panicked manage to burn away.

In play

Terrorspores (aura, emotion, fear, inhaled, mental, poison) 60 feet. A creature that enters the emanation must attempt a DC 21 Will save. Regardless of outcome, the creature is temporarily immune to terrorspores for 1 minute.

  • Critical Success The creature is unaffected.
  • Success The creature is frightened 1 and inhales spores that remain in its body for 1 minute.
  • Failure As success, but frightened 2 and the spores remain for 1 hour.
  • Critical Failure As success, but frightened 3, the spores remain for 1 hour, and the creature's frightened condition can't be reduced below 1 as long as spores remain in its body.

Reactive Growth [Reaction]

Level 6

Perception +14 · Senses sporesight 100 feet · Languages Aklo, Sylvan; telepathy 100 feet · Skills Acrobatics +11, Athletics +13, Nature +13, Survival +13

STRDEXCONINTWISCHA
+4+3+4+1+2+1
ACFortRefWill
23+16+14+12

HP 78 · Resistances fire 5, poison 5

Speed 25 feet, fly 30 feet

Actions

  • Melee Limb [Single Action] +16 (versatile P or S), Damage 2d12+4 bludgeoning
  • Melee Fungal limb [Single Action] +16 (Agile), Damage 2d8+4 bludgeoning
  • Ranged Firelance [Single Action] +15 (range 30 ft, Magical, Fire), Damage 2d8+2 fire