Medusa
A snake-haired schemer collects secrets and preys on fear, and lingering too long under her gaze slowly stiffens flesh toward stone.
Monstrous humanoids that resemble humans with snakes instead of hair, medusas are best known for their petrifying gazes that—if lingered upon—can permanently transform mortals to stone. Medusas are shrewd and manipulative adversaries who collect and covet secrets, and who use threats and guile to exploit the fears of weaker creatures.
Petrifying Gaze (arcane, aura, visual) 30 feet. When a creature ends its turn in the aura, it must attempt a DC 25 Fortitude save. If the creature fails, it becomes slowed 1 for 1 minute.
Level 7
Perception +16 · Senses darkvision · Languages Common · Skills Deception +16, Diplomacy +14, Stealth +16
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +5 | +4 | +2 | +1 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 25 | +15 | +16 | +14 |
HP 105
Speed 25 feet
Actions
- Melee Shortsword [Single Action] +18 (Agile, Finesse, versatile S), Damage 1d6+8 piercing
- Melee Snake fangs [Single Action] +16 (Agile, Finesse), Damage 1d4+8 piercing
- Ranged Composite shortbow [Single Action] +19 (range 60 ft, deadly d10, Magical, Propulsive, reload 0), Damage 1d6+7 piercing
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