Meat Guardian
A guardian stitched from butchered flesh and consecrated to a god erupts in a wave of cursing divine fury the moment it finally falls.
A meat guardian is a guardian wrought from butchered flesh and consecrated to a deity, lurching to the defense of holy ground and erupting in divine fury when it finally falls.
Divine Destruction (divine, necromancy, negative) When the divine warden is reduced to 0 HP, it erupts with divine energy in a 30-foot emanation, dealing 5d6 negative damage. Each creature in the area must attempt a DC 20 Will save with the following outcomes.
- Critical Success The creature takes half damage.
- Success The creature takes full damage.
- Failure The creature takes full damage and becomes temporarily cursed by the patron deity.
Level 5
Perception +7 · Senses darkvision · Skills Athletics +15
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | -2 | +3 | -5 | +0 | -5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +14 | +9 | +11 |
HP 60 · Immunities bleed, death effects, disease, doomed, drained, electricity, fatigued, healing, magic (see Golem Antimagic below), mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious · Resistances physical 5 (except adamantine or slashing)
Speed 25 feet
Actions
- Melee Scythe [Single Action] +15 (deadly d10, Magical, Trip), Damage 2d10+4 slashing
- Melee Jaws [Single Action] +15 (Magical), Damage 2d10+4 piercing
- Melee Claw [Single Action] +15 (Agile, Magical), Damage 2d6+4 slashing