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Monsters

Meat Guardian

AC 20

uncommonConstructDivineGolemMindless
Lvl 5ConstructDivineGolemMindlessUncommon
AC
20
HP
60
Perc
+7
Fort
+14
Ref
+9
Will
+11
STR
+4
DEX
-2
CON
+3
INT
-5
WIS
+0
CHA
-5
Speed25 ft
Actions
  • scythe +15 2d10+4 slashing
  • jaws +15 2d10+4 piercing
  • claw +15 2d6+4 slashing
AC
20
HP
60
STR
+4
DEX
-2
CON
+3
INT
-5
WIS
+0
CHA
-5

AC 20

Fort +14

Ref +9

Will +11

HP 60

Immunities

bleed, death effects, disease, doomed, drained, electricity, fatigued, healing, magic (see Golem Antimagic below), mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

Divine Destruction (divine, necromancy, negative) When the divine warden is reduced to 0 HP, it erupts with divine energy in a 30-foot emanation, dealing 5d6 negative damage. Each creature in the area must attempt a DC 20 Will save with the following outcomes.

Critical Success The creature takes half damage.

Success The creature takes full damage.

Failure The creature takes full damage and becomes temporarily cursed by the patron deity.