Marut
No plane offers real refuge from this bailiff of celestial law, whose teleportation magic runs down its quarry wherever they flee.
An implacable construct of divine law, wreathed in thunder and lightning, that hunts oathbreakers across the planes.
In play
- Attack of Opportunity [Reaction]
- Divine Innate Spells DC 37:
- 4th: Dimension Door (at will)
- 5th: Command, Locate
- 7th: Fear, Plane Shift, Wall of Force
- 8th: Chain Lightning, Dispel Magic, Earthquake, Harm
- Constant (8th): Air Walk, True Seeing
- Rituals DC 36; 3rd: Geas
Level 15
Perception +26 · Senses darkvision, _true seeing_ · Languages Celestial, Infernal, Utopian; truespeech · Skills Athletics +31, Axis Lore +22, Diplomacy +27, Intimidation +29, Religion +26, Survival +28
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +4 | +6 | +1 | +5 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 37 | +27 | +25 | +26 |
HP 230 · Immunities death effects, disease, emotion, poison, unconscious · Weaknesses chaotic 15
Speed 25 feet; air walk
Actions
- Melee Fist [Single Action] +30 (reach 10 ft, Lawful, Magical), Damage 3d8+11 bludgeoning plus 1d6 lawful
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