Magnegor
Magnegors roam the mountains of Golarion, grazing on wild berries, edible roots, and other plants that favor iron-rich soil and high elevations.
- AC
- 21
- HP
- 100
- Perc
- +14
- Fort
- +17
- Ref
- +11
- Will
- +14
- STR
- +5
- DEX
- +2
- CON
- +4
- INT
- -4
- WIS
- +2
- CHA
- -2
- horn +17 2d8+5 piercing reach 10 ft
- AC
- 21
- HP
- 100
- STR
- +5
- DEX
- +2
- CON
- +4
- INT
- -4
- WIS
- +2
- CHA
- -2
Magnegors roam the mountains of Golarion, grazing on wild berries, edible roots, and other plants that favor iron-rich soil and high elevations. These hulking, woolly bovines have four curved horns—two extending from behind their ears, and two from below their jaws—that frame their skulls in an X shape.
AC 21
Fort +17
Ref +11
Will +14
HP 100
Metal Allergy When a magnegor takes damage from a metal weapon or an effect with the metal trait, it takes 5 additional damage and must succeed at a DC 5 flat check or become sickened 1. The value of the sickened condition increases each time the magnegor fails such a check, to a maximum of 3.
Speed 40 feet
Melee
[Single Action]
horn +17 (reach 10 feet),
Damage 2d8+5 piercing