Lurker In Light
Any patch of bright light might conceal a predator, waiting motionless until it erupts with claws and a blinding, searing strike.
A lurker in light is a malevolent fey that hides within bright illumination, all but invisible amid the glare until it lashes out with claw and searing mote. Where there is light, there may be a lurker waiting inside it.
Primal Innate Spells DC 22, attack +14
- Cantrips (3rd) Dancing Lights, Ghost Sound, Light, Mage Hand
- 3rd Blindness, Searing Light, Summon Fey
- 4th Dimension Door (only when in bright light, and only to an area in bright light), Summon Fey
Level 5
Perception +13 · Senses low-light vision · Languages Aklo, Common, Sylvan · Skills Acrobatics +14, Nature +11, Occultism +11, Stealth +14, Survival +13
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +5 | +2 | +2 | +4 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 22 | +9 | +14 | +13 |
HP 72 · Immunities blinded · Weaknesses cold iron 5
Speed 25 feet, fly 25 feet
Actions
- Melee Claw [Single Action] +14 (Agile, Finesse), Damage 2d6+2 slashing
- Ranged Mote of light [Single Action] +14 (range 10 ft, Agile, Magical), Damage 2d4+2 force
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