Luminous Ooze
A glowing, shapeless slime drinks in lightning and pours it back as a hypnotic, dazzling light that steals a starer's focus.
A luminous ooze is a slick mass of translucent slime that drinks in lightning and pours it back out as a hypnotic, ever-shifting glow. Stare too long and the colors steal your wits.
In play
Bedazzling (aura, light, visual) 5 feet. A luminous ooze constantly sheds distracting multicolored light. A creature that ends its turn within the aura must attempt a DC 21 Fortitude save or become dazzled until the end of its next turn. On a critical failure, it instead becomes blinded until the end of its next turn.
Lightning Catcher Whenever the luminous ooze's electricity immunity prevents it from taking damage, it gains 8 temporary HP. Until the end of its next turn, the luminous ooze's pseudopod Strike deals an additional 1d6 points of electricity damage.
Level 4
Perception +6 · Senses motion sense 60 feet, no vision · Skills Athletics +11
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | -5 | +3 | -5 | +0 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 11 | +11 | +3 | +6 |
HP 80 · Immunities critical hits, electricity, mental, precision, unconscious, visual
Speed 25 feet, climb 15 feet
Actions
- Melee Pseudopod [Single Action] +13, Damage 2d8+5 bludgeoning
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