Living-Sun Spire
Dense gilded stone shrugs off blows before they land, while this temple guardian keeps intruders at bay with spear, fist, and searing light.
A living-sun spire is a soaring construct of gilded stone and captive light, a temple guardian that answers trespass with spear, fist, and a searing lance of sunfire.
In play
Attack of Opportunity [Reaction]
Construct Armor Like normal objects, the living sun-spire has Hardness. This Hardness reduces any damage the sun-spire takes by an amount equal to the Hardness.
Level 13
Perception +21 · Senses darkvision · Skills Athletics +30
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +2 | +8 | -5 | +0 | -5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 36 | +29 | +19 | +17 |
HP 200 (Hardness 14) · Immunities death effects, disease, doomed, drained, fatigued, fire, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Speed 20 feet
Actions
- Melee Arm [Single Action] +28 (reach 15 ft, Magical), Damage 3d12+11 bludgeoning plus
- Melee Spear [Single Action] +28 (reach 20 ft, Magical), Damage 3d12+11 piercing
- Ranged Sunfire beam [Single Action] +28 (range 100 ft, Fire, Evocation, Magical), Damage 3d8+11 fire
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