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Monsters

Living Statue

AC 23 (19 when broken)

commonConstructMindless
Lvl 5ConstructMindless
AC
23
HP
75
Perc
+13
Fort
+16
Ref
+9
Will
+9
STR
+5
DEX
-2
CON
+5
INT
-5
WIS
+0
CHA
-5
Speed20 ft
Actions
  • fist +15 1d8+10 bludgeoning plus
AC
23
HP
75
STR
+5
DEX
-2
CON
+5
INT
-5
WIS
+0
CHA
-5

AC 23 (19 when broken)

Fort +16

Ref +9

Will +9

HP 75

(construct armor)

Immunities

bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void

Construct Armor Like normal objects, an animated statue has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once a living statue is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing the Hardness and reducing its Armor Class to 19.

Speed 20 feet

Melee

[Single Action]

fist +15 (Magical),

Damage 1d8+10 bludgeoning plus Grab