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MonstersElemental

Living Lodestone

A rotating sphere of dark metal drags loose metal objects into its orbit, its shifting magnetic field yanking weapons from hands.

commonElementalMetal

This rotating sphere of dark, shiny metal floats about 5 feet off the ground, constantly surrounded by a whirling frenzy of smaller metallic objects caught up in its powerful magnetic field.

In play

Magnetic Field (aura, metal, primal) 60 feet. A living lodestone constantly emits a powerful magnetic field that is either positively or negatively aligned. Each creature within the aura that is wielding a metallic weapon, wearing metallic armor, or made partially or entirely out of metal is subject to an effect determined by the lodestone's current polarity.

Level 6

Perception +14 · Senses darkvision · Skills Athletics +15

STRDEXCONINTWISCHA
+5+3+4+0+4+4
ACFortRefWill
23+14+13+16

HP 95 · Immunities bleed, paralyzed, poison, sleep · Resistances electricity 5

Speed 20 feet; hover

Actions

  • Melee Jolt [Single Action] +15, Damage 2d6+8 electricity
  • Ranged Hurled metal object [Single Action] +13 (range 60 ft, Magical, Primal), Damage 2d10+7 bludgeoning, piercing, or slashing (depending on object)