Showing0entries
Sorted A-Z
Monsters

Living Lodestone

This rotating sphere of dark, shiny metal floats about 5 feet off the ground, constantly surrounded by a whirling frenzy of smaller metallic objects caught up…

commonElementalMetal
Lvl 6ElementalMetal
AC
23
HP
95
Perc
+14
Fort
+14
Ref
+13
Will
+16
STR
+5
DEX
+3
CON
+4
INT
+0
WIS
+4
CHA
+4
Speed20 ft
Actions
  • jolt +15 2d6+8 electricity
  • hurled metal object +13 2d10+7 bludgeoning, piercing, or slashing (depending on object) 60 ft
AC
23
HP
95
STR
+5
DEX
+3
CON
+4
INT
+0
WIS
+4
CHA
+4

This rotating sphere of dark, shiny metal floats about 5 feet off the ground, constantly surrounded by a whirling frenzy of smaller metallic objects caught up in its powerful magnetic field.

AC 23

Fort +14

Ref +13

Will +16

HP 95

Immunities

bleed, paralyzed, poison, sleep

Magnetic Field (aura, metal, primal) 60 feet. A living lodestone constantly emits a powerful magnetic field that is either positively or negatively aligned. Each creature within the aura that is wielding a metallic weapon, wearing metallic armor, or made partially or entirely out of metal is subject to an effect determined by the lodestone's current polarity.