Living Grove
A cluster of identical trees fused at the root can drop its camouflage and engulf anyone who wanders too close.
A living grove is a singular connected entity, with dozens of genetically identical trunks united within the same root system. At rest, a living grove resembles nothing so much as a small arboretum of birch and aspen trees, though oak and redwood varieties that are significantly larger and tougher exist as well.
Its AC drops to 21 without defensive camouflage.
Engulf [Two Actions] DC 22, 5d8 bludgeoning, Escape DC 20, Rupture 10.
Level 5
Perception +15 · Senses tremorsense 30 feet · Languages Arboreal, Muan; (understands but can't speak) · Skills Nature +13, Stealth +13, Survival +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +0 | +5 | +0 | +1 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +12 | +7 | +15 |
HP 90 · Immunities bleed, paralyzed, poison, sleep · Weaknesses axes 5, fire 7
Speed 20 feet
Actions
- Melee Branch [Single Action] +15, Damage 2d8+4 bludgeoning
- Ranged Nuts [Single Action] +11 (range 20 ft), Damage 2d6+4 bludgeoning
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.