Living Grove
A living grove is a singular connected entity, with dozens of genetically identical trunks united within the same root system.
- AC
- 24
- HP
- 90
- Perc
- +15
- Fort
- +12
- Ref
- +7
- Will
- +15
- STR
- +4
- DEX
- +0
- CON
- +5
- INT
- +0
- WIS
- +1
- CHA
- +1
- branch +15 2d8+4 bludgeoning
- nuts +11 2d6+4 bludgeoning 20 ft
- AC
- 24
- HP
- 90
- STR
- +4
- DEX
- +0
- CON
- +5
- INT
- +0
- WIS
- +1
- CHA
- +1
A living grove is a singular connected entity, with dozens of genetically identical trunks united within the same root system. At rest, a living grove resembles nothing so much as a small arboretum of birch and aspen trees, though oak and redwood varieties that are significantly larger and tougher exist as well.
AC 24 (21 without defensive camouflage)
Fort +12
Ref +7
Will +15
HP 90
Immunities
bleed, paralyzed, poison, sleep
Speed 20 feet
Melee
[Single Action]
branch +15,
Damage 2d8+4 bludgeoning
Ranged
[Single Action]
nuts +11 (range increment 20 feet),
Damage 2d6+4 bludgeoning
Engulf [Two Actions] DC 22, 5d8 bludgeoning, Escape DC 20, Rupture 10.