Levaloch
A jagged iron giant serves Hell's armies with absolute discipline, an obedient warrior bent entirely to a diabolical tyrant's will.
Fearsome giants of jagged iron, levalochs serve in the armies of Hell as potent warriors and tenacious hunters—creatures of absolute discipline endlessly obedient to diabolical tyrants.
It has a +1 status bonus to all saves vs. magic.
Level 7
Perception +16 · Senses greater darkvision · Languages Diabolic, Empyrean; telepathy 100 feet · Skills Acrobatics +14, Athletics +17, Intimidation +14, Religion +14
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +3 | +4 | +2 | +3 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 25 | +17 | +14 | +12 |
HP 105 · Immunities bleed, death effects, disease, doomed, drained, fatigued, fire, healing, nonlethal attacks, paralyzed, poison, sickened, unconscious, vitality, void · Resistances physical 5 (except silver) · Weaknesses holy 5
Speed 30 feet, climb 30 feet
Actions
- Melee Trident [Single Action] +19 (Magical, unholy), Damage 2d8+12 piercing
- Ranged Trident [Single Action] +16 (Magical, thrown 20 feet, unholy), Damage 2d8+12 piercing
- Ranged Barbed net [Single Action] +16 (range 20 ft, Magical)