/
Showing0entries
Sorted A-ZMonsters
Leshy Mob
AC 30
commonLeshyPlantTroop
Lvl 11LeshyPlantTroop
- AC
- 30
- HP
- 195
- Perc
- +21
- Fort
- +23
- Ref
- +19
- Will
- +21
- STR
- +5
- DEX
- +4
- CON
- +7
- INT
- +3
- WIS
- +5
- CHA
- +6
Speed25 ft
- AC
- 30
- HP
- 195
- STR
- +5
- DEX
- +4
- CON
- +7
- INT
- +3
- WIS
- +5
- CHA
- +6
AC 30
Fort +23
Ref +19
Will +21
HP 195
(16 squares)
Verdant Burst (healing, primal, vitality) When a leshy mob's Hit Points reach a threshold that would reduce its size, a burst of primal energy explodes from the fallen leshies and empowers the surviving fighters. The leshy mob gains 4d8 temporary Hit Points that last for 10 minutes. In addition, all squares within 5 feet of the troop become filled with various plants, becoming difficult terrain. If the environment is not a viable environment for these plants, they wither after 24 hours.
Form Up [Single Action]
Speed 25 feet; troop movement
Primal Innate Spells DC 30
- 5th
- Constant (3rd)