Leshy Mob
A troop of tiny plant-spirit soldiers marches shoulder to shoulder, and cutting enough of them down makes the soil erupt to slow attackers.
A leshy mob is a troop of tiny plant-spirits marching shoulder to shoulder, a single fighting body made of dozens of little gardeners turned soldiers. Cut them down and the survivors close ranks, the soil itself erupting to slow whoever did the cutting.
In play
Verdant Burst (healing, primal, vitality) When a leshy mob's Hit Points reach a threshold that would reduce its size, a burst of primal energy explodes from the fallen leshies and empowers the surviving fighters. The leshy mob gains 4d8 temporary Hit Points that last for 10 minutes. In addition, all squares within 5 feet of the troop become filled with various plants, becoming difficult terrain. If the environment is not a viable environment for these plants, they wither after 24 hours.
Form Up [Single Action]
Primal Innate Spells DC 30
- 5th Wall of Thorns
- Constant (3rd) Speak with Plants
Level 11
Perception +21 · Senses low-light vision · Languages Common, Fey; _speak with plants_ · Skills Acrobatics +19, Athletics +22, Nature +22, Stealth +19
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +4 | +7 | +3 | +5 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 30 | +23 | +19 | +21 |
HP 195 · Weaknesses area damage 12, fire 8, splash damage 8
Speed 25 feet; troop movement
Abilities
- Primal Innate Spells DC 30 - 5th Wall of Thorns - Constant (3rd) Speak with Plants