Leprechaun
A jovial fey trickster spins illusions and charms to fuel a life of mischief, wine, and easy fun rather than open conflict.
Leprechauns are mostly jovial tricksters who prefer mischief over conflict. They fill their days with as much fun, wine, and food as possible.
In play
Primal Innate Spells DC 18, attack +10
- Cantrips (2nd) Figment, Light, Prestidigitation, Telekinetic Hand, Telekinetic Projectile
- 1st Runic Weapon, Vanishing Tracks, Ventriloquism
- 2nd Illusory Creature, Illusory Object, Invisibility (self only)
Level 2
Perception +11 · Senses low-light vision · Languages Common, Fey · Skills Acrobatics +8, Deception +9, Gold Lore +7, Nature +7, Performance +9, Thievery +8
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +4 | +1 | +3 | +3 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +8 | +11 | +10 |
HP 25
Speed 30 feet
Actions
- Melee Club [Single Action] +7, Damage 1d6+3 bludgeoning
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