Ledalusca
A shelled elemental freezes its own carapace into living armor, absorbing blows until a hard enough strike shatters the ice.
A cold-blooded shelled creature of frozen waters, the ledalusca freezes its own carapace into living armor and hurls shards of ice at anything that nears its territory.
In play
Shell Block [Reaction] Trigger The ledalusca takes physical damage from an attack; Requirements The ledalusca's shell is frozen (see Freeze Shell); Effect The ledalusca angles their shell to absorb the blow, gaining resistance 5 to the triggering damage. If they takes bludgeoning or fire damage after applying this resistance, their frozen shell shatters until they freezes a new one.
Level 2
Perception +8 · Senses darkvision · Languages Aquan · Skills Acrobatics +7, Athletics +8, Deception +5, Stealth +9, Thievery +7
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +3 | +2 | +0 | +2 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +8 | +9 | +6 |
HP 40 · Immunities cold, paralyzed, poison, sleep · Weaknesses fire 5
Speed 25 feet, swim 30 feet
Actions
- Melee Wave [Single Action] +10, Damage 1d6+4 bludgeoning plus
- Ranged Ice shard [Single Action] +9 (deadly d6, thrown 20 feet), Damage 1d6+4 piercing plus 1d4 cold
- Melee Ice shell [Single Action] +10, Damage 1d6+4 physical plus 1d4 cold