entries
Sorted A-Z
MonstersElemental

Ledalusca

A shelled elemental freezes its own carapace into living armor, absorbing blows until a hard enough strike shatters the ice.

commonColdElementalWater

A cold-blooded shelled creature of frozen waters, the ledalusca freezes its own carapace into living armor and hurls shards of ice at anything that nears its territory.

In play

Shell Block [Reaction] Trigger The ledalusca takes physical damage from an attack; Requirements The ledalusca's shell is frozen (see Freeze Shell); Effect The ledalusca angles their shell to absorb the blow, gaining resistance 5 to the triggering damage. If they takes bludgeoning or fire damage after applying this resistance, their frozen shell shatters until they freezes a new one.

Level 2

Perception +8 · Senses darkvision · Languages Aquan · Skills Acrobatics +7, Athletics +8, Deception +5, Stealth +9, Thievery +7

STRDEXCONINTWISCHA
+4+3+2+0+2+1
ACFortRefWill
17+8+9+6

HP 40 · Immunities cold, paralyzed, poison, sleep · Weaknesses fire 5

Speed 25 feet, swim 30 feet

Actions

  • Melee Wave [Single Action] +10, Damage 1d6+4 bludgeoning plus
  • Ranged Ice shard [Single Action] +9 (deadly d6, thrown 20 feet), Damage 1d6+4 piercing plus 1d4 cold
  • Melee Ice shell [Single Action] +10, Damage 1d6+4 physical plus 1d4 cold

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

License terms