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Lacedon
AC 18
commonAmphibiousGhoulUndead
Lvl 2AmphibiousGhoulUndead
- AC
- 18
- HP
- 32
- Perc
- +7
- Fort
- +7
- Ref
- +10
- Will
- +7
- STR
- +3
- DEX
- +4
- CON
- +3
- INT
- +1
- WIS
- +1
- CHA
- +3
Speed25 ft, swim 30 ft
Actions
- jaws +10 1d6+5 piercing
- claw +10 1d4+5 slashing
- AC
- 18
- HP
- 32
- STR
- +3
- DEX
- +4
- CON
- +3
- INT
- +1
- WIS
- +1
- CHA
- +3
AC 18
Fort +7
Ref +10
Will +7
HP 32
(negative healing)
Immunities
death effects, disease, paralyzed, poison, unconscious
Speed 25 feet, swim 30 feet
Melee
[Single Action]
jaws +10 (Finesse),
Damage 1d6+5 piercing plus ghoul fever
Melee
[Single Action]
claw +10 (Agile, Finesse),
Damage 1d4+5 slashing
Aquatic Ambush [Single Action] 45 feet
Consume Flesh [Single Action] (Manipulate) Requirements The lacedon is adjacent to the corpse of a creature that died within the last hour; Effect The lacedon devours a chunk of the corpse and regains 2d6 Hit Points. It can regain Hit Points from any given corpse only once.