Lacedon
A drowned ghoul cousin drags the freshly dead into flooded ruins and rivers, feeding on corpses to fuel its endless hunger.
The drowned cousin of the ghoul, a lacedon haunts rivers, flooded ruins, and the lightless deep, dragging the freshly dead down to be devoured. It hungers without end, and the water only widens its hunting ground. It has negative healing.
In play
Aquatic Ambush [Single Action] 45 feet
Consume Flesh [Single Action] (Manipulate) Requirements The lacedon is adjacent to the corpse of a creature that died within the last hour; Effect The lacedon devours a chunk of the corpse and regains 2d6 Hit Points. It can regain Hit Points from any given corpse only once.
Level 2
Perception +7 · Senses corpse scent (imprecise), darkvision · Languages Aquan, Common, Necril · Skills Acrobatics +8, Athletics +9, Stealth +8, Survival +7
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +4 | +3 | +1 | +1 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +7 | +10 | +7 |
HP 32 · Immunities death effects, disease, paralyzed, poison, unconscious
Speed 25 feet, swim 30 feet
Actions
- Melee Jaws [Single Action] +10 (Finesse), Damage 1d6+5 piercing
- Melee Claw [Single Action] +10 (Agile, Finesse), Damage 1d4+5 slashing