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Kylix
AC 20
uncommonDevilFiendUnholy
Lvl 4DevilFiendUncommonUnholy
- AC
- 20
- HP
- 57
- Perc
- +11
- Fort
- +9
- Ref
- +12
- Will
- +10
- STR
- +1
- DEX
- +2
- CON
- +2
- INT
- +5
- WIS
- +2
- CHA
- +3
Speed25 ft
Actions
- fist +12 2d6+2 bludgeoning
- AC
- 20
- HP
- 57
- STR
- +1
- DEX
- +2
- CON
- +2
- INT
- +5
- WIS
- +2
- CHA
- +3
A kylix is a fiend of flattery and salon intrigue, gliding through gatherings with a poisoned tongue and a smile that turns whole rooms against one another. It fights with words first and unholy fists only when the conversation has run dry.
In play
The kylix has a +1 status bonus on all saves vs. magic.
Rituals DC 21
- 1st Diabolic Pact
- 2nd Inveigle
Divine Innate Spells DC 21, attack +13
- Cantrips (2nd) Bullhorn, Message, Prestidigitation, Shield
- 1st Bane, Charm (at will)
- 2nd Invisibility, Silence
Courteous Causerie [Single Action] (Concentrate, magical) The kylix attempts a Deception, Diplomacy, Performance, or Society check, and compares their result against the Will DCs of up to four creatures within 60 feet.