Krooth
Krooths, sometimes called crocodile eaters, are fast and vicious hunters of bogs and wetlands.
- AC
- 26
- HP
- 150
- Perc
- +16
- Fort
- +20
- Ref
- +17
- Will
- +14
- STR
- +6
- DEX
- +3
- CON
- +6
- INT
- -4
- WIS
- +2
- CHA
- +0
- jaws +20 2d12+9 piercing plus reach 10 ft
- claw +20 2d8+9 slashing
- tail +20 2d8+9 piercing reach 15 ft
- AC
- 26
- HP
- 150
- STR
- +6
- DEX
- +3
- CON
- +6
- INT
- -4
- WIS
- +2
- CHA
- +0
Krooths, sometimes called crocodile eaters, are fast and vicious hunters of bogs and wetlands. While they are known to hunt and eat crocodiles, alligators, and virtually any creature with flesh, their favorite prey are lizardfolk, boggard, and dinosaur.
AC 26
Fort +20
Ref +17
Will +14
HP 150
Pain Frenzy Whenever the krooth is damaged by a critical hit, it gains a +2 status bonus to attack and damage rolls until the end of its next turn. It can't use reactions while this frenzy lasts.
Reactive Strike [Reaction] Tail only.
Speed 40 feet, swim 30 feet
Melee
[Single Action]
jaws +20 (deadly d10, Poison, reach 10 feet),
Damage 2d12+9 piercing plus Poison Tooth
Melee
[Single Action]
claw +20 (Agile),
Damage 2d8+9 slashing