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Kongamato
AC 30
uncommonDragon
Lvl 11DragonUncommon
- AC
- 30
- HP
- 190
- Perc
- +19
- Fort
- +22
- Ref
- +20
- Will
- +19
- STR
- +7
- DEX
- +3
- CON
- +5
- INT
- -1
- WIS
- +2
- CHA
- +3
Speed30 ft, fly 130 ft, swim 30 ft
Actions
- beak +24 2d12+13 piercing reach 15 ft
- claw +24 2d8+13 slashing reach 10 ft
- wing +22 2d10+11 bludgeoning reach 15 ft
- tail +22 2d8+11 bludgeoning reach 20 ft
- AC
- 30
- HP
- 190
- STR
- +7
- DEX
- +3
- CON
- +5
- INT
- -1
- WIS
- +2
- CHA
- +3
AC 30
Fort +22
Ref +20
Will +19
+1 status to all saves vs. magic
HP 190
Immunities
paralyzed, sleep
Attack of Opportunity [Reaction] Tail only.
Speed 30 feet, fly 130 feet, swim 30 feet
Melee
[Single Action]
beak +24 (Magical, reach 15 feet),
Damage 2d12+13 piercing plus boat breaker and Grab
Melee
[Single Action]
claw +24 (Agile, reach 10 feet),
Damage 2d8+13 slashing
Melee
[Single Action]
wing +22 (Agile, reach 15 feet),
Damage 2d10+11 bludgeoning
Melee
[Single Action]
tail +22 (Agile, reach 20 feet),
Damage 2d8+11 bludgeoning
Boat Breaker A kongamato's beak is supernaturally hard. Their beak Strikes ignore half the Hardness of any object they hit.