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Monsters

K'nonna

AC 26

commonAberration
Lvl 8Aberration
AC
26
HP
140
Perc
+16
Fort
+19
Ref
+11
Will
+11
STR
+7
DEX
+4
CON
+6
INT
+3
WIS
+4
CHA
+3
Speed30 ft
Actions
  • fist +20 2d10+8 bludgeoning
  • jaws +20 2d8+8 piercing plus
AC
26
HP
140
STR
+7
DEX
+4
CON
+6
INT
+3
WIS
+4
CHA
+3

AC 26

Fort +19

Ref +11

Will +11

HP 140

Gilded Fascination When offered a gift worth at least 50 gp, the k'nonna must attempt a DC 20 Will saving throw; if the gift is worth at least 100 gp, the DC is instead 25. If they fail the save, the k'nonna accepts the gift, becomes fascinated until the end of their next turn, and cannot attack while fascinated. On a critical failure, the fascination lasts for 1 minute. Offering a gift is an Interact action, and offering multiple gifts in the same round has no additional effect.

Half-Speaker A k'nonna can communicate easily with other k'nonna, but when communicating with other creatures, only half of the spoken words make sense.