King Merlokrep
A crowned kobold king wields axe and dread magic, and if his crown stays on his head after death, he claws his way back as undead royalty.
King Merlokrep rules his warren with an axe and the dread power of the Crown of the Kobold King. Death is not the end for him — not while that crown still sits upon his brow.
In play
Rise from Death (aura, divine, necromancy) If King Merlokrep is slain, the Crown of the Kobold King glows brighter with an awful yellow radiance; this light slithers down inside the dead kobold's flesh, emanating from within as his body begins to twitch and writhe. If the Crown is allowed to remain on his head for 3 rounds, King Merlokrep rises from death as an undead Kobold King—this restores him to full hit points and grants him the Undead trait (along with negative healing and susceptibility to positive energy). Once the undead king is defeated, he remains destroyed—the absorbed energy of the Third Seal allows him to Rise from Death only once.
Level 8
Perception +16 · Senses darkvision · Languages Common, Draconic · Skills Acrobatics +18, Arcana +16, Athletics +16, Crafting +14, Intimidation +20, Mining Lore +14, Stealth +18
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +6 | +4 | +2 | +4 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 26 | +14 | +18 | +16 |
HP 140
Speed 25 feet
Actions
- Melee Battle axe [Single Action] +19 (Sweep), Damage 2d8+7 slashing
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